Changed export result log dialog continue updating after more than 32k of logging.Improved cancel and progress handling on Granny export dialog.Added keyboard shortcut 'r' for Reset Character Position command in Anim Studio.Added Character Root Coordinates to Anim Studio debug text.Improved Visual Studio project files for building Exporter and the Granny Viewer (for Export licensees).If you are trying to build Anim Studio and would like a pre-built LuaJIT ask Granny support (you still can just get the archive and built it yourself as always).Changed Granny logo in the Granny Viewer to something slightly more modern.Fixed missing Anim Studio Visual studio project/solutions.Fixed Anim Studio to compile with newer versions of Visual Studio.Changed state_machine::GetScalarOutputRange to provide a warning when querying an external input of a state machine.Changed Pose Storage nodes to resample the storage if AdvanceTime has been called since the last sample, even with a delta time of 0.Changed GState Character instances to count number of times AdvanceTime is called so that pose storage nodes can be updated even when delta time is 0.Slightly more verbose GState warnings when doing file conversions.Added new GState node utility methods anim_source::IsAnimationBound and parameters::GetParamValue. API Changes: Removed UseTmLite UseTelemetry GStateUseTelemetry added GrannySetTelemetråaptureMask and GStateSetTelemetråaptureMask.Cleaned up Telemetry hooks for Granny and GState.Added Maya 2022 and 3ds Max 2022 exporters.
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